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![]() ![]() ![]() So for DDLC Plus, I wrote a new storyline that I call the Side Stories. I always felt like the characters in DDLC, the members of the Literature Club, deserved more of a space to get to know each other and kind of explore their interpersonal relationships. Okay, let’s get into it! 6 New Side Stories ![]() I also want to thank Serenity Forge for providing an incredible amount of development support from their team of skilled programmers – this release would not have been possible otherwise. ![]() In this post, I’ll go over some of the new features and content, but there are also some things that you’ll want to discover for yourself when you play the game.ĭDLC Plus was created by Team Salvato and is being published digitally and physically by Serenity Forge. In addition, it has hours of new content and lots of other cool features for you to enjoy. Today, I’m following through on that promise with the announcement of Doki Doki Literature Club Plus!ĭDLC Plus, coming June 30th, brings Doki Doki Literature Club to a number of new platforms including Nintendo Switch, PlayStation, and Xbox. In the past, I promised all of you that DDLC would one day return with new content. Hello, everyone! It’s been a while, and we’ve been hard at work. ![]() ![]() The masters are very early in your load order but there is potential for a mod to be made as a fake.esm, and placed among them, and so ITMs in a later loading master may cause problems for that mods esm. Which can alter mods that you have for Weapon Damage, Armor, Lighting, Food Effects and so on. It won't cause crashes, it just changes the values of plugins loaded before it. Wherever that plugin is placed in your load order its records overwrite all the conflicting records from plugins loaded before it ( the rule of one ) resetting the settings back to the values contained in the Official Bethesda DLC. The Official Creation Kits are notoriously buggy and randomly create dirty / wild edits, often when the author of the plugin is completely unaware. ![]() ![]() They exist because Bethesda may have looked at something in the CK and an unneeded entry was auto included in the plugin even though the item was not altered in any way. Firstly because the masters have entries that are identical to the same records in Skyrim.esm or other DLC esms'. ![]() |
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